/* ============================================
   MONSTER SMASH - Battle Screen Styles
   Power meter, ability button, damage effects
   ============================================ */

/* Power meter overlay (drawn on canvas, but container styling) */
.battle-canvas-container {
  position: relative;
  background: #0a0a0f;
}

/* Instruction text overlay */
.battle-instruction {
  position: absolute;
  top: 12%;
  left: 50%;
  transform: translateX(-50%);
  font-family: var(--font-heading);
  font-size: 18px;
  color: var(--fire-yellow);
  letter-spacing: 2px;
  text-shadow: 0 0 15px var(--fire-yellow), 0 2px 4px rgba(0, 0, 0, 0.8);
  pointer-events: none;
  z-index: 5;
  animation: subtitleFade 0.5s ease forwards;
}

/* VS splash */
.vs-splash {
  position: absolute;
  inset: 0;
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  z-index: 15;
  background: rgba(0, 0, 0, 0.8);
  pointer-events: none;
}

.vs-splash__round {
  font-family: var(--font-body);
  font-size: 14px;
  color: var(--chrome-dark);
  letter-spacing: 3px;
  margin-bottom: 8px;
}

.vs-splash__names {
  font-family: var(--font-heading);
  font-size: clamp(24px, 4vw, 40px);
  color: var(--chrome-bright);
  letter-spacing: 2px;
}

.vs-splash__vs {
  font-family: var(--font-display);
  font-size: clamp(36px, 6vw, 56px);
  background: linear-gradient(135deg, var(--fire-yellow), var(--fire-orange), var(--fire-red));
  -webkit-background-clip: text;
  -webkit-text-fill-color: transparent;
  background-clip: text;
  margin: 4px 0;
}
